Cocos2d-x Cookbook. Akihiro Matsuura

Cocos2d-x Cookbook


Cocos2d.x.Cookbook.pdf
ISBN: 9781783284757 | 254 pages | 7 Mb


Download Cocos2d-x Cookbook



Cocos2d-x Cookbook Akihiro Matsuura
Publisher: Packt Publishing



Download it once and read it on your Kindle device, PC, phones or tablets. HTML5 Multimedia Development Cookbook. Project moved to github: https://github.com/Deepscorn/c2d-to-x So go there for new stuff. Buy Cocos2d-x Cookbook by Akihiro Matsuura (ISBN: 9781783284757) from Amazon's Book Store. Cookbook · Adding a meta-ball particles example. A introductory guide to shaders with Cocos2D 3.1. Contribute to cocos2dx-shader-cookbook development by creating an account on GitHub. Stevetranby/cocos2dx-shader-cookbook. Over 90 recipes for iOS 2D game development using cocos2d with this book and ebook. Cocos2d-x Game Development Essentials The audio engine doesn't belong to the Cocos2d-x namespace as it is an optional module. Free UK delivery on eligible orders. Read Cocos2d-x Cookbook by Akihiro Matsuura by Akihiro Matsuura for free with a 30 day free trial. Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x. Building Android Games with Cocos2d-x - Sample Chapter - Free download Unreal Engine Game Development Cookbook - Sample Chapter. Cocos2d-x Cookbook - Kindle edition by Akihiro Matsuura. Additive tint is a basic thing that most games need one time or another. Learn to create engaging and spectacular games for Android using Cocos2d-x. For example, when you want a sprite to become white, red, etc. Stevetranby / cocos2dx-shader-cookbook. This project on google code divides in two parts for now: 1.





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